Portfolio & 3d Skill Contemplation

Session Notes

While working on my 3d Character model, I uncovered some intriguing articles and webpages that made me consider some of the tools I am currently using such ads, Maya.

However, while noticing how many industry practitioners often use "Autodek's:3d Studio Max"; I am making attempts to reinstall an updated version so I can continue some old projects while remained myself with the tool.

Furthermore, the other Autodesk product "Maya" has given me tedious technical issues while modelling which has only made it clear to me why Maya is normally used to animate and 3ds max is a preferred tool for modelling objects.


References

https://mrhobo.artstation.com/resume

http://mataerni.com/about/

http://www.cgsociety.org/news/article/3086/creating-characters-for-aaa-games-with-renaud-galand

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