Session Notes
Worked on the crystal cave, ruby sword ,and fear engine and applied additional polygon meshes as well as contemplated on the lighting of each scene carefully.
Additionally during the Friday session Isaiah Ferguson waled by and once more shared his welcome opinion on the ruby sword and agreed that the lighting of the window as well as the UV mapping of the wall needed to be adjusted which currently sees marked improvements.
References
http://previewcf.turbosquid.com/Preview/2014/05/19__11_43_54/Second.jpg62a858a4-4190-42dc-aba9-68dafd2030d9Large.jpg
By Sebastian Jones
Worked on the crystal cave, ruby sword ,and fear engine and applied additional polygon meshes as well as contemplated on the lighting of each scene carefully.
Additionally during the Friday session Isaiah Ferguson waled by and once more shared his welcome opinion on the ruby sword and agreed that the lighting of the window as well as the UV mapping of the wall needed to be adjusted which currently sees marked improvements.
References
http://previewcf.turbosquid.com/Preview/2014/05/19__11_43_54/Second.jpg62a858a4-4190-42dc-aba9-68dafd2030d9Large.jpg
By Sebastian Jones
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